There is no definitive story mode or sense of linearity the draw is in the details. All iterations of The Sims since have continued the trend. Designed to be a mix of an architectural simulator and a high-tech doll-house, The Sims’ release marked some of the most extensive customization in a video game at the time. Since The Sims entered the video game market in 2000 on the PC, it has defied easy categorization.